![]() Also, i would love to mess around with you flying machine too. Btw, your machine looks quite fantastic! Love to see that beast in action! If you have a drop box account I would love to share my creations with you so you can get a better look of them and perhaps help you out. ![]() The wheel was the next best choice since it gives you control. ! I figured since the spinning block had no way of controling it directly and the steering block acts more like a stepper motor. Hopefully your propellar wheels trick gets it working. I'm still working on a viable propellar only flying machine, with what I've learnt about the braces bug I've managed to get a fairly stable drone type. Not a problem for ground machines but super important for flying ones. so its easy to remember which gun is which. Where ever you click to connect a brace, that's where all the mass will be located, not along the entire length of the brace. You have to destroy 3 flying machines without using flying parts, simple enough. There's a bug I reported today concerning the mass of braces. (The big wings in the middle of my rotor.Escrito originalmente por Phishfood:Hey Gio32K, love your flying machines, thought it was real clever mounting the propellar blades to the wheels. These are the left/right propellers at the top.)ĥ) An "aerodynamic" propeller with steering to adjust lift/hover/desent. No matter how balanced or symmetrical they are, flying machines are always wobbling around in the air until they eventually plummet and crash. (On mine you can see I stacked 3 wheels for a motor.)Ĥ) A lift propeller. A rotor that's too slow will unbalance the heli even if it has enough lift. (The ballasts connected by bracing.)ģ) A lot of speed. (These are the up/down propellers at the bottom of my rotor.)Ģ) A weighted balance. By studying various rotor designs I've gathered that a good rotor consists of 5 parts:ġ) A counter-spin swivel. To build a stable heli you need it to be balanced and you need a good rotor. If you watch all the way through parts 1 and 2 you can watch along as I build it from scratch. ![]() The final form of the heli appears at 29:25. If your wings/propellers are facing the wrong way, use R to rotate it BEFORE you place it or F to flip it AFTER you place it (depending on what direction you need to turn it).Īs for a stable heli, I recently built a pretty simple one: If you want a controllable spinning block, use the steering block instead. One hand controls the camera, the other the mouse. I managed to get 3 bombs slung underneath and still be able to easily control it. You will need to tweak the speeds of the twirly things in order to ballance the plane. Now you can go up and down, and bank left and right with only one hand. Mirror to the other side and set to 'right' key ~0.50. Put one twirly thing on the far left of your cross bar pointing up. Place two more further back (pointing up) on the poles towards the tail, also set to auto ~1.10. Place two twirly things pointing up on the crossbar and set their speed to auto. Then stick 4 twirly things on each one and set their speed to auto 1.25. Then add 4 steering blocks facing forwards off the cross bar at the front (reduce their speed to 0.20). Put a tail fin on the back along with two poles sticking out either side. Stick a couple of large wings on the side. Which makes flying a lot easier.Ĭreate a simple T shape with normal blocks. Therefore allowing me to control the mouse and camera. I built one which only requires one hand to manoeuvre.
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